Sam McLaughlin
All work

Sizing the media and entertainment opportunity for a streaming company

A content delivery and streaming services company wanted to know how big its media and entertainment opportunity really was, where growth would come from, and how to reach more of it. We sized the market from the top down and the bottom up, and set out how buyers make decisions.

The question

Streaming technology is a crowded market of specialists, cloud providers and end-to-end platforms. How much of it can the client realistically address, which parts are growing, and which routes to market would bring more of it within reach?

Approach

  • Three levels of market sizing to 2025: total addressable market, serviceable market based on the client's current offer, and obtainable market built bottom-up from more than 1,450 buyers.
  • Growth drivers: which parts of the streaming technology stack are growing fastest, with advertising technology standing out.
  • Competition: the main types of competing solution and how the client's offer maps onto the streaming value chain.
  • Routes to market: an assessment of technology vendors as partners and channels.
  • Buyers: how media companies make technology procurement decisions, and their pain points by buyer type.

What we delivered

An executive summary with key lessons and recommendations: pursue partnerships with vendors whose offers complement the client's, package its core technology as modules, and add managed and professional services on top.

What I did

I conducted research, worked on the analysis and market data, and put together the slides and deliverables.

What it shows

  • Market sizing at several levels, grounded in real buyers rather than top-down assumptions.
  • Linking market size to competition, partnerships and buyer behaviour.
  • Concise executive communication.

The client is described anonymously and market figures from the project are not shown.